Fate 2The summer solstice event is approaching, and ahead of this year’s looting celebration bungee I identified some big changes. I like a few of them. Others not so much. The clue will be in how the overall event is balanced out, but now I’m intrigued in a way I haven’t been in years.
in times bassR, the Fate 2 The solstice was just a very familiar game with annoying wrinkles. bungee trying shake things up this timeHere’s how. As previously teasedSolstice celebrations will now be organized around a single event card to make it easier to keep track of everything. Like the current Weekly Challenges tab, it will help you stay on top of all your long-term goals. It is also being monetized.
During the Solstice event, you’ll earn tickets, and if you pay $10 to unlock the event pass’s premium level, you can start trading those tickets for new and exclusive rewards. Some Solstice cosmetics will also be sold through the regular Eververse micro-transaction store, but others will be closed behind the event card. This is supposed to save players money, as the total rewards that can be earned exceed $30 if sold in the store. It works New mini season pass.
But the real element of the solstice is the shields, and the changes there are much more interesting. There’s a new detailed coin economy all geared towards upgrading gear so you can recycle it for higher custom stats. It’s very confusing and also incredibly on the brand Fate 2. Here’s how Bungie breaks it down:
- Earn Kindling by completing Solstice Challenges
- Spend Kindling to upgrade your shield base’s roll probability
- Earn Silver Leaf by completing activities throughout the game
- Convert Silver Leaves into Silver Ash by completing the new activity: Bonfire Bash
- Spend silver ash to recycle the shield stats from the shield mod screen
There are three upgrade tiers for armor. Every time a new tier is unlocked, it applies to every piece of that armor. Once you unlock all tiers, you can start choosing which stats to maximize when re-rolling (the armor will also start to glow, though the best glows will still be locked behind a microtransaction). The idea is to let you chase armor with a certain build in mind, whether for Trials, Grandmaster Nightfalls, or any other end-game activity. It sounds great, in theory at least.
In practice there are some ways it could really suck. The most obvious way is if this new system runs into bottlenecks and makes it hard to go at your own pace. There is effectively no reason to reroll armor before you’ve maxed out the upgrades, but those upgrades are predicated on completing Event Card Challenges, leading to the possibility you reach the cap on Leaves or Ash before you can do anything meaningful with them. Hopefully that doesn’t happen, and hopefully the activities are generous in awarding the new currencies.
I say hopefully because I’m actually looking forward to Solstice this year. It’s been a while since the last time I wrote about Destiny 2. Things are a bit love/hate right now, which is saying something considering Bungie’s loot shooter has been inspiring mixed emotions for almost eight years. Haunted Season It’s been a real disappointment for me so far, especially getting out of it the height that was charming queen.
traditionally i Burned up in the annual solstice event very quickly, but after longer game breaks than usual this year, I’m honestly eager to get back into it and have something to do besides another scary run by containing a nightmare. The summer edition calendar is barren (with a few notable exceptions) and I need something to fill in the gaps. I’m also in dire need of a little more cooling. Grinding three different coins and one more paid pass may not seem like that for maximum rewards, but when fate Got it right, that’s It can be pure blessing.
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