Naughty Dog has released its first patch for the broken PC port of The Last of Us Part 1. The fix addresses “several performance issues and bottlenecks,” according to the developer.
In addition to addressing some performance issues, The Last of Us Part 1 v184.108.40.206 adds “additional troubleshooting information to help investigate shader build-related crashes and other common reported stability issues,” according to naughty dog.
The studio notes that it is “closely monitoring player reports and is actively working on a patch with more bug fixes, which will be released soon.”
The patch comes just two days after The Last of Us Part 1 was released on PC. Users have reported excessive crashing and performance issues, particularly with shader compilation, resulting in a “Mostly Negative” rating on steam With over 9,000 reviews.
The PC port was developed by Iron Galaxy, which previously released the Switch remaster of Metroid Prime and Uncharted: Legacy of Thieves Collection.
The turbulent PC launch temporarily took the wind out of the franchise sails that had been flying high following the release of The Last of Us Part 1 for PS5 in September and the wrap-up of the HBO series earlier in March, which we called an “amazing adaptation” in our The Last of Us review. : Season 1.
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