Tales of Symphonia Remastered is finally getting a patch, but fans still aren’t happy

Bandai Namco has announced that they will be releasing Patch 1.2 for Tales of Symphonia Remastered on May 18th, three months after its release. But fans are still angry about the issues that were present in the game.

According to the Patch notes The company released on its site on Tuesday that the update will fix a variety of quality-of-life issues that players have reported since the game came out in February. These include:

  • Fixed an issue that caused a significant slowdown in processing while moving through the sandstorm area of ​​”Triet”.
  • Fixed an issue where the game would freeze at the end of certain boss battles.
  • Fixed an event where the screen would black out and become unplayable while navigating certain world maps and cities.
  • Fixed an event where the background music would be interrupted when navigating to the world map after a battle.
  • Other minor bugs have been fixed.

However, these updates won’t be enough to satisfy gamers, especially those who own the Nintendo Switch version of Tales of Symphonia Remastered. in one tales subredditWhen u/guccyjuicy asked if the game was a bad experience for new players, the majority of fans complained that the Switch version is a failed port of the original GameCube version due to severe performance issues, frequent crashes, long loading times, and frame rate. drops.

yo/tetsunokokorox1 Also note that “The battle system runs just as fast as the original Gamecube version and the character response is the same as well. Any kind of difference in controls or response is entirely up to the player’s mind. The Switch version doesn’t have the same frame rate stability.” [as] other versions and it is very noticeable because of the drops.

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To make matters worse, the patch does nothing to fix any of the major complaints, most notably issues with frame rate, missing text, transparency issues, and more.

Tales of Symphonia was first released on the GameCube in 2004, and while it remains a darling in many quarters, it still suffers from uneven ports across PS2, PS3, and now Switch. The patch is expected to go live on Thursday.

Christina Alexander is a freelance writer for IGN. She has contributed her work to numerous publications, including Digital Trends, TheGamer, Twinfinite, Mega Visions, and The Escapist. To paraphrase Calvin Harris, she wears her love of Sonic the Hedgehog on her sleeve like a big deal. Follow her on Twitter @employee.

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